Daytona USA Circuit Edition - *** by Sega
Saturn  |  Jap  |   2 Players   |   Driving/Racing
Daytona USA Circuit Edition
By Sega
GS-9100
4974365091002

The original Daytona USA conversion came in for a just a little bit (sarcasm intended) of flack from the press and some gamers. The game engine was absolutely intact but the resolution, draw-distance and low frame-rate joined forces to conspire against the game and it's true that while it was doing an awful lot more than Ridge Racer (i.e. upto 40 cars on track simultaneously with massively superior physics and AI from the computer-controller cars), it simply didn't look as pretty and this really did affect sales of the console. It was maybe the wrong game at the wrong time (or should that be the right game at the wrong time?), because such an intense Model 2 game being released so early in the Saturn's life, while Sega were still getting to grips with their own hardware, probably wasn't the best weapon to use in the fight against Sony, when the world's press were telling everyone how inferior the Saturn's 3D capabilities were to the PS1. I think Sega really didn't quite realise that all eyes were on Daytona, and they would have done better to drop some cars to allow prettier graphics. Anyway... fast forward a year or so and Sega's CS team had pulled off a magnificent conversion of the Model 2 Sega Rally arcade. It was graphically up there with the PS1 after all, and WHAT. A. GAME! WHAT A CONVERSION! It really did play better than the arcade and it had no framerate or draw distance issues to taint the control and feel of the handling. So when we heard the CS team were going to re-do Daytona USA for the Saturn, we were excited. It was a match made in heaven. Take the physics and AI code from the original game and then make it prettier. That's all anyone wanted. The CS team did more than that. They added Analogue support (it works with the Nights Sega Multi Controller Analogue Pad HSS-0137). They added extra tracks... not necessary, but sweet! Unfortunately they added their own physics and AI. If you'd never played Daytona USA before or you weren't a fan [of video games], then the Circuit Edition was perfectly lovely. The graphics were indeed nicer. But for the Daytona USA tifosi, it was just slightly... off. Didn't look quite the same, didn't play quite the same. Coming back to the title after years, we still feel that way. It's one of those games which looks so perfect on paper, and really was very similar in concept to the 32X game Virtua Racing Deluxe, but we feel it was ultimately a missed opportunity. Good game, good conversion by talented people and probably worth buying but somehow not quite Daytona USA.

Overall very good condition but see pictures for details. ACTUAL ITEM PICTURED. Note that we only ever crop our photos. We never enhance/retouch them!